
Maybe the original intention of the programmers was to create a more open ended game like FF11 (and the future FF12) ? Another significant feature present in this proto and not found in the final version is the free-controlled camera. It is really interesting that they showed (and created) first two areas found only near the end of game. The other area present in the proto was an early and more complex geometrically Remiem temple, also found in the Calm Plains in the released version. As you can see from the pics present in this page and from the video, the first area showed at the SME was an alpha version of the Calm Plains, featuring a different and a better animated Tidus. Unfortunately, some of the most interesting features of the proto are not found in the released version.

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